Quantcast
Channel: Latest Projects
Viewing all articles
Browse latest Browse all 1694

Juicy Tentacle

$
0
0
Alien looking thick boy tentacle for enjoyable afternoons. It follows the tip bone. You can parent a few first bones to follow the path inside the target mesh and then animate thrusts by moving the tip. It has a tendency to spin in certain positions, you can work around it or rig it a different way. I find this type of rigging works better for me personally. You can spin the tentacle mesh itself on the local Z axis to position it the way you want to. You can also scale the tentacle mesh directly to whatever size you want…

Viewing all articles
Browse latest Browse all 1694

Trending Articles